CURIOUS GEORGE is a 2-time Daytime Emmy® award-winning animated series based on the popular books by Margret and H.A. Rey. It airs daily on PBS KIDS. (Check local listings or the TV Schedule for dates and times.)
Aimed at preschool viewers (ages three to five), the goal of the series is to inspire children to explore science, engineering, and math in the world around them. And what better guide is there for this kind of exploration than the world’s most curious monkey?
George lives to find new things to discover, touch, spill, and chew. Everything is new to George and worth investigating. Of course, in George’s hands — all four of them — investigation often leads to unintended consequences! Throughout George’s adventures, he encounters and models basic concepts in each of the three content areas.
While remaining true to the look and feel of the beloved books, the daily series expands George’s world to include a host of colorful new characters and locales. Each episode features two animated stories followed by short live-action segments in which real kids investigate the ideas that George introduces in the stories. The first season was narrated by Emmy® award-winning actor William H. Macy.
The CURIOUS GEORGE series also aims to show parents and caregivers how to foster the development of science and math literacy in children. In addition to programming, the series is supported by a substantial educational outreach campaign that develops relevant materials and distributes them to librarians, teachers, community centers, and families. These materials offer activities designed to support and extend the learning objectives of the series.
Each episode of CURIOUS GEORGE is closed captioned by the Caption Center at WGBH for viewers who are deaf or hard-of-hearing.
CURIOUS GEORGE is a production of Imagine Entertainment, WGBH Boston, and Universal 1440 Entertainment, LLC.
Daniel Tiger’s Neighborhood is an animated program for preschoolers ages 2 to 4 which builds on the pioneering PBS series, Mister Rogers’ Neighborhood. This new series, for a new generation of children, tells its engaging stories about the life of a preschooler using musical strategies grounded in Fred Rogers’ landmark social-emotional curriculum. Through imagination, creativity and music, Daniel and his friends learn the key social skills necessary for school and for life.
The star of the series is 4-year-old Daniel Tiger, son of the original program’s beloved puppet Daniel Striped Tiger, who invites young viewers into his world, giving them a kid’s eye view of his life. Daniel talks directly to viewers, warmly drawing them in and making them feel like one of his neighbors. As they closely follow and share Daniel’s everyday adventures, preschoolers and their families learn fun and practical strategies and skills necessary for growing and learning.
Each episode of Daniel Tiger’s Neighborhood consists of two engaging stories that center on a common early learning theme such as dealing with disappointment. One of the key ingredients that sets the new series apart is its groundbreaking use of catchy, musical strategies that reinforce each theme and that preschoolers and parents will both sing – and use – together in their daily lives.
The series’ stories were written based on extensive input from a wide range of early learning specialists, formative research with children and the benefit of more than 40 years of the work of Fred Rogers. It all adds up to a powerful tool for parents: an entertaining and thoughtful guide for today’s families that integrates music, interactivity and a research-based curriculum.
CLIFFORD, his human Emily Elizabeth and his dog pals Cleo and T-Bone introduce children to gentle lessons about being part of a community, acceptance and resolving differences. Clifford’s “every dog” kindness has made him and his book series enormously popular with parents and kids for almost 40 years.
Of course, Clifford wasn’t always a big dog. As true fans know, he started out as the runt of the litter. Clifford’s Puppy Days is a 25-episode prequel to Clifford The Big Red Dog, recounting Clifford’s days as a very small puppy. The show features new friends and an exciting urban setting.
ARTHUR is an animated series that airs daily on PBS Kids. Aimed at viewers between the ages of four and eight, ARTHUR’s goal is to help foster an interest in reading and writing, and to encourage positive social skills.
Based on the children’s books by Marc Brown, ARTHUR premiered in 1996 as one of the first ongoing animated programs based on a book series. The show chronicles the adventures of Arthur (an eight-year-old aardvark) through engaging, emotional stories that explore issues faced by real kids. It is a comedy that tells these stories from a kid’s point of view without moralizing or talking down. Situations on ARTHUR develop in realistic ways, and don’t always turn out as we — or Arthur and his friends — might expect.
The series is supported by a substantial educational outreach campaign that develops relevant materials (including resources, lesson plans, and activities), and distributes them to librarians, teachers, community centers, and families. The series is also supported by a popular Web site that features entertaining and educational activities for use at and away from the computer.
Since its premiere, the series has been accessible through closed-captioning to viewers who are deaf or hard-of-hearing. In addition, ARTHUR made history in 1997 when the series became the first daily program to be described for viewers who are blind or visually impaired.
The ARTHUR series has been honored with numerous awards over the years, including the prestigious George Foster Peabody Award and three Daytime Emmy’s for Outstanding Children’s Animated Program. In 2002, TV Guide ranked ARTHUR #26 on its list of the “50 Greatest Cartoon Characters of All Time.”
The ARTHUR television series is produced by WGBH Boston and 9 Story Entertainment, Inc. ARTHUR outreach materials and the ARTHUR Web site are produced by WGBH Boston.
Caillou is a 4-year-old boy who delights in the small wonders of the world around him, embellishing everything he sees with his rich imagination. Surrounded by his parents, his little sister, Rosie, his grandparents and friends his age, Caillou discovers the world and just can’t wait to grow up! Everything around him is an excuse to embark on exciting adventures, learn new things and have fun. Whether he’s at school, at home or in a park, Caillou finds opportunities for learning and growing everywhere!
Each episode of the series is a slice of Caillou’s life. Thanks to his vivid imagination, ordinary, everyday events quickly become exciting adventures where Caillou can play “make-believe”. But Caillou can tell the difference between real life and pretending. When he is done playing make-believe, Caillou happily returns to the familiar daily routine of a 4-year-old. Indeed, each episode begins and ends firmly anchored in the real world.
Designed for preschoolers, the Caillou television series is composed of 30 minute episodes divided into three 7 minute adventures. In each adventure, Caillou discovers the big, wide world, experiences new things, shares his imaginary adventures with us and sometimes, even sings for his little viewers!
A 180-degree turn!
Since the beginning of the CAILLOU television series, each episode has featured everyday experiences and events that resonate with all children. Caillou is as realistic as possible so that young viewers can identify with him – and vice-versa! After all, Caillou is based on what real kids say and do.
Now, CAILLOU’s focus is on role-playing and “make-believe.” Children develop and mature through play. In fact, by imagining they are someone else, they can often accomplish extraordinary things they would never have thought possible. Their self-confidence improves and they enjoy and take pride in growing up.
Like other children, Caillou spruces up reality with a healthy dose of imagination. Each episode begins with an everyday event from Caillou’s life that, through his mind’s eye, quickly turns into a fantastic and larger-than-life adventure. Though Caillou has not experienced much in real life, in his imagination, things are very different! He can do the impossible and be the hero of a breathtakingly dangerous adventure… safe and sound in his own home, park or playschool. Why he can just sit back and imagine he is the strongest, bravest boy in the world, saving planet Earth every day!
Young viewers, who are used to playing make-believe, will be thrilled to see Caillou playing just as they do, and becoming more and more like them. Captivated by his lively imaginary adventures, they will be inspired to use their imaginations even more to make up adventures of their own.
SESAME STREET is funded in part by a Ready To Learn cooperative agreement with the U.S. Department of Education through PBS.
Sesame Street, the recipient of 85 Emmys, engages children with its unique blend of excitement, humor, and compassion. Sesame Street helps children learn and grow in a constantly changing, continually challenging environment.
The Sesame Street format now includes brand new segments, smoother transitions, and a deeper focus on school readiness. Daily segments include “Journey to Ernie,” a problem solving game of hide-and-seek, and the wildly popular “Elmo’s World.” Children can also expect a daily dose of Big Bird, Cookie Monster, and the Count.
Sesame Street encourages children to:
- Take beginning steps toward reading, writing, mathematics and science.
- Appreciate cultural diversity by modeling people who differ in appearance, action, or point of view playing together, working together, making friends, and resolving conflicts.
- Appreciate the arts in a variety of forms including visual art, music, and dance and create their own art as they develop the concept, “I am an artist.”
- Learn about the body and how to keep it healthy and safe.
Helping Kids Prepare for School
Sesame Street is built around a comprehensive, whole child curriculum created by in-house child psychologists and educators. Every segment, every song, and every story is designed to educate young viewers about a specific lesson – and every year the curriculum focus changes to address the current educational needs of children.
When to Watch
Find out when SESAME STREET airs in your area, and also get episode descriptions and related activities!
If there’s a fire, call the fire department. A robbery? Call the police. But if you find that your dog has been doubled, or that your spouse has shrunk, or that you are somehow caught in a weird time loop — or that you are somehow caught in a weird time loop — that’s when you call Odd Squad. It’s a high-tech agency run by kids equipped with the world’s most advanced and unpredictable gadgetry.
Each episode of ODD SQUAD includes two 11-minute cases in which the agents investigate weird and unusual phenomena around them and use math to put things right. From recapturing a gallon-sized blob that has separated into smaller pieces, to dealing with a slew of unicorns, dinosaurs and wizards that have escaped from books, there is no occurrence that is too strange for the Odd Squad as they face off against various villains that wreak havoc around town.
From time to time, Olive and Otto are overwhelmed with information and need to work out a problem, at which point they teleport to the futuristic “Mathroom,” where they have all the tools they need to work toward a solution. In each adventure, the Odd Squad agents navigate a complicated underground system of giant tubes that allow them to travel to and from headquarters in just seconds. Each case is followed by an interstitial, such as an agent training video, a guide to the Odd Squad headquarters or demonstrations of how to use the Odd Squad’s odd gadgets – from the “Pudding-Inator” to “The Make-Anything-Within-Reason-Machine.”
The ODD SQUAD television series is part of a multiplatform media experience that will include free interactive content online and on mobile. ODD SQUAD’s digital content will put kids in the driver’s seat, giving them the opportunity to sign up and join the Odd Squad, solve cases and stop oddness, just like Olive and Otto. The show’s interactive features will include games, parent resources, mobile apps and more.
“ODD SQUAD will invite viewers to take an active role in learning, as they get wrapped up in the unusual cases on-air and then have the chance to become Odd Squad agents themselves through digital content,” said Paul Siefken, Vice President, Broadcast and Digital Media, The Fred Rogers Company. “At the Fred Rogers Company, we are excited to work with such extraordinary talent on this uncommonly creative series that bolsters our mission to produce high-quality educational media for children.”
WORDWORLD is the first preschool series where words are truly the stars of the show! Young children are introduced to a colorful, vibrant world of words with the lovable, legible WordFriends — animals whose bodies are made up of the letters that spell the word they are. Sheep is painfully shy but loves to pretend. Frog is the cautious brainiac and word “expert.” Duck is still learning his letters — and social skills — and often needs Frog to help him out of trouble.
For ages 3-5.
- To fascinate children with words and to inspire a love of words and reading.
- Empower children as early readers by making the important connections between letters, sounds, words and meaning that are necessary for reading.
In each episode, the WordFriends go on comic adventures and face challenges that can only be resolved with the right word. That word is built letter by letter, sound by sound, during the funky “Build a Word” song at the end of every episode. Once the word is built, it “morphs”–comes alive–into the thing it is!
Helping Kids Prepare for School
WordWorld is designed to introduce, support and foster emergent literacy skills in children ages three to five. The curriculum draws from four skill sets critical for young children’s emergent literacy: print awareness, phonological sensitivity and letter knowledge, comprehension (including vocabulary development) and socio-emotional skills.
When to Watch
Find out when WORDWORLD airs in your area, and also get episode descriptions and related activities!
Award-winning host Fred Rogers visits neighbors and places to help children learn about the world around them. He talks with young viewers about their feelings as they deal with the challenges and joys of growing and learning. These themes are reinforced in the Neighborhood of Make-Believe, where puppets and humans work together to solve problems and help each other.
- Help children feel good about themselves
- Celebrate creativity and individuality
- Develop appreciation of others
- Help children learn self-control and how to express their feelings
Mister Rogers’ Neighborhood gives children the tools to learn. It helps them have a healthy curiosity about their world, to look and listen carefully, to develop self-control, to deal with their feelings, to get along with others, to be imaginative and creative, and to feel good about who they are and what they can become.
Helping Kids Prepare for School
The series encourages children to hone their social and problem-solving skills. These skills, along with literacy skills modeled by the characters, help prepare young children for school and for life.
When to Watch
Find out when MISTER ROGERS’ NEIGHBORHOOD airs in your area, and also get episode descriptions and related activities!
Produced by THIRTEEN in association with WNET New York, Cyberchase is the multi-media, Emmy Award® winning mathematics series for children available on air on PBS KIDS GO! and online through dynamic web games, videos and print activities. Developed for kids ages 8 to 11 and packed with mystery, humor, and action, Cyberchase delivers positive messages about math by teaching concepts in a fun way that kids can understand.
In the world of Cyberchase, the dastardly villain Hacker is on a mad mission to overthrow Motherboard and take over Cyberspace with the help of his blundering henchbots, Buzz and Delete. But Motherboard enlists the help of three curious kids, Inez, Jackie, and Matt, and their cyberpal, Digit, to stop him. Their weapon: brain power. In For Real, the live-action segment following each animated episode, Harry and Bianca show kids how math can help solve life’s wacky problems in the real world.
Every episode, game and activity is motivated by Cyberchase characters and settings, and on a math concept centered on national standards. From tackling fractions in ancient Greece to using decimals to repair train tracks in Railroad Repair, kids learn that math is everywhere and a useful tool for solving problems.
And to further help kids explore their world and have a blast with math, grown-ups can bring the fun and adventure of Cyberchase home with hands-on activities that explore a range of science, technology, engineering and math (STEM) topics.
Dinosaur Train embraces and celebrates the fascination that preschoolers have with both dinosaurs and trains, while encouraging basic scientific thinking skills as the audience learns about life science, natural history and paleontology. Each of the 40 half-hour episodes features Buddy, an adorable preschool age Tyrannosaurus Rex, and includes two 11-minute animated stories along with brief live action segments hosted by renowned paleontologist Dr. Scott Sampson. Young viewers can join Buddy and his adoptive Pteranodon family on a whimsical voyage through prehistoric jungles, swamps, volcanoes and oceans, as they unearth basic concepts in life science, natural history and paleontology. The learning and fun are continued on the web site, where users can play games with their favorite characters, print activity pages and watch clips from the show.
Dinosaur Train begins when Buddy is adopted by Mr. and Mrs. Pteranodon and brought to their nest to hatch at the same time as his new siblings, Tiny, Shiny and Don. Buddy and his new family have an insatiable desire to learn all about the different types of dinosaurs, so they board the wondrous Dinosaur Train, which allows them to travel and explore the world inhabited by these amazing creatures.
Departing from Pteranodon Station, the Dinosaur Train is a colorful locomotive, customized to accommodate all kinds of dinosaurs. Windows are perfect for the long-necked herbivores, and there’s plenty of head room in the Observation Car for the Giganotosaurus, giving all the species onboard a chance to check out the prehistoric world as they ride on the train. The Dinosaur Train has the ability to visit the Triassic, Jurassic and Cretaceous worlds, while the Train’s Conductor, a knowledgeable Troodon, provides passengers with cool facts about dinosaurs along the way.
Martha Speaks is an animated series on PBS KIDS. Aimed at viewers between the ages of four and seven, Martha’s educational goal is to teach kids new words.
Based on the children’s book series by Susan Meddaugh and published by Houghton Mifflin Harcourt, the series stars Martha, a beloved family dog. She is accidentally fed alphabet soup — this gives her the power of speech and the chance to speak her mind to anyone that will listen.
With two stories in each episode, kids will get to know Martha as an outspoken, honest, smart, confident dog who loves to eat (and talk!). They will also meet the rest of Martha’s family and friends. Ten-year-old Helen is Martha’s best friend. Martha encourages the shy, artistic Helen to be more outgoing and brave. Helen acts as the voice of reason for Martha. It’s a relationship any dog, or pet-lover, can appreciate.
The series is supported by an educational outreach campaign that includes a cross-age reading buddy program. The show is Closed Captioned and described for the visually impaired. It’s produced by WGBH Boston and Vancouver’s Studio B Productions.
The goal of Martha Speaks is to increase oral vocabulary, the words we use when we talk. The shows are not trying to teach kids how to read. They are designed to help kids understand what words mean when they hear them; words likeretrieve, sprout, and crave. Vocabulary is one thing that predicts if children will be good readers. Once they are in school and they see these words, children will need to know what they mean. If children have heard the words before, that familiarity will help them as they learn to read. Martha Speaks is designed to teach up to 20 words in each show. And how better to get kids excited about learning and trying out new words than with a talking dog, who just can’t stop talking?!
Peg + Cat is an animated math-based series for children ages 3-5 years old. The show follows the adorable, spirited Peg and her sidekick Cat as they embark on adventures, solve problems together, and learn foundational math concepts and skills. In each 12 minute episode, Peg and Cat face A REALLY BIG PROBLEM, a messy funny crisis they must somehow solve without totally freaking out!
Along the way, they grapple with all kinds of loony, loopy obstacles, under intense time pressure. They write out diagrams and charts on the graph paper that comprises their background. They interact with one another in their own quirky, comical way. And somehow, they always find a way to solve the math and save the day.
Peg + Cat will inspire preschoolers’ natural curiosity about math and help them develop new skills and strategies for solving problems creatively in their daily lives. Through engaging characters, whimsical stories, and songs, the show will celebrate the ways in which math plays a role in their world.
By using characters kids relate to and laugh with, and situations they’re thrilled and entertained by, PEG + CAT makes math problems cool.
Sid the Science Kid is an award-winning educational animated television series that uses comedy and music to promote exploration, discovery and science readiness among preschoolers. This landmark production of 66 half-hour episodes, produced by The Jim Henson Company for PBS KIDS®, debuted on September 1, 2008, and has since been honored with five EMMY nominations and multiple prestigious awards (most recently the CINE Golden Eagle Award). Sid the Science Kid features a practical in-school science curriculum and celebrates children’s natural curiosity about science in everyday life. The energetic and inquisitive Sid starts each episode with a new question (“Why are my shoes shrinking?” “Why do bananas get mushy?”) and embarks on a fun-filled day of finding answers with the help of family and friends. Each episode of “Sid the Science Kid” focuses on a single scientific concept that is presented using Preschool Pathways to Science (PrePS©), a practical science readiness curriculum used in preschool classrooms that was created by cognitive researchers and preschool educators, incorporating lessons learned from developmental research as well as classroom experience.
The main goals of Sid the Science Kid are:
- To encourage children to think, talk and work the way scientists do by building on preschoolers’ natural curiosity about the world.
- To show that science is all around us – we all interact with and are capable of learning about scientific concepts.
- To contribute to school readiness by fostering children’s intellectual skills, motivation to learn, and confidence in themselves as learners.
- To support children’s learning by partnering with parents and teachers to create a “climate of curiosity” for children.
Each day, Sid, his friends, and our viewers practice doing what scientists do:
- Observing objects, events, and people
- Asking questions
- Finding words to describe observations and to communicate ideas
- Exploring and investigating to try to answer questions
- Using science tools to observe and measure
- Recording observations using simple drawings and basic charts
- Using what they have observed, measured, and recorded to predict what might happen next and to ask more questions
Welcome to SUPER WHY, a breakthrough preschool series designed to help kids ages 3 to 6 with the critical skills that they need to learn to read (and love to read!) as recommended by the National Reading Panel (alphabet skills, word families, spelling, comprehension and vocabulary).SUPER WHY is the first original program from Out of the Blue Enterprises, an innovator in interactive children’s entertainment led by Angela C. Santomero, an Emmy-nominated co-creator of Blue’s Clues, and Samantha Freeman Alpert, a veteran in children’s entertainment.SUPER WHY makes reading an empowering adventure by using interactive literacy games that need YOU to play. InSUPER WHY reading is power!
SUPER WHY is an interactive reading adventure!
We begin each 24-minute reading adventure in Storybrook Village, a magical 3-D world hidden behind the bookshelves in a children’s library. The Storybrook Village is the home of your child’s favorite fairytale characters. Immediately, you’ll meet the four best friends who anchor each episode: Red, from Little Red Riding Hood; Pig from The Three Little Pigs, Princess from The Princess and The Pea, and Whyatt, the curious younger brother of Jack from Jack and The Beanstalk who discovers he has the power to fly inside books to find answers to his questions. Each of these characters is re-imagined as an everyday kid, not unlike your child’s own friends: Red rides roller blades; Pig drives a trike; Princess loves tea parties and dress-up; and Whyatt is the group’s natural leader.
Each episode starts with a preschool relatable problem.
In every episode, one of the friends encounters a problem with another Storybrook Village character (For instance, Jill from the Jack and Jill rhyme is not being nice). As in real life, the problems require preschool social skills to resolve. And that’s when SUPER WHY gets super-powered! Whyatt calls his fairy tale friends to their secret clubhouse, named “The Book Club,” where they transform themselves from mere mortals into literacy-powered super heroes: Alpha Pig with “Alphabet Power,” Wonder Red with “Word Power,” Princess Presto with “Spelling Power,” Super Why with the “Power to Read,” and your child-Super You, with the “Power to Help.” Using their super powers, these Super Readers literally fly inside books. The adventure begins as the Super Readers find out how famous fictional characters handled similar situations (Why is the big bad wolf so big and bad?). This adventure inside a book helps the Super Readers figure out the answers to their own problems. Be prepared to hear: Super Why and the Super Readers.to the rescue!
The Super Readers can solve any obstacle with their literacy powers!
“Inside” each book the Super Readers lead the viewer on an engaging reading adventure. They talk to fictional characters from the story, play reading games and activities to overcome obstacles, search for Super Letters, and practice such key skills as letter identification, word decoding, spelling, vocabulary and comprehension. Super Why, who has the Power to Read can even change a story ending.and save the day! (For example: He can change the big bad wolf to a small good wolf!) What’s unique about this approach is that while kids are learning and practicing the ABC’s of reading, they’re also thinking about what they’re reading, applying reasoning skills to see the story in a real-life context and experiencing books in a powerful new way.
Hip Hip Hurray! The Super Readers save the day!
As soon as the Super Readers solve the fictional problem and gather all the Super Letters they need, they fly back in their Why Flyers to the Book Club. There, they decode the Super Story Answer, or theme, on the Super Duper Computer and reveal how to realistically resolve their own problem. (The big bad wolf is acting bad because he was so sad. He has no friends.) The episode ends with the characters modeling the behavior so kids can actually see the problem being fixed. Finally, with a song you’ll find yourself singing, a dance you’ll quickly pick up, and a hip, hip, hooray! The Super Readers—and Super You—save the day!
The Cat in the Hat Knows a Lot About That!TM is designed to spark a love of learning and an interest in science in preschool-aged children.
Based on Random House’s best-selling Beginner Book collection “The Cat in the Hat’s Learning Library™,” the TV series and online resources are designed to cultivate positive views about science and scientists among the next generation—the children who will become tomorrow’s citizens and innovators—and help families and teachers build communities of science explorers
In each program, the Cat in the Hat and his friends Sally and Nick go on a science adventure such as shrinking to bee-size to explore a hive and discover how honey is made; flying with birds to discover how and why they migrate; diving inside flowers to find out more about the animals that depend on them to live; or taking a snowcat to the Arctic to explore freezing and melting. Guided by the Cat, the children figure things out by engaging in science inquiry. They ask questions, make observations, make predictions, plan investigations, collect data, make discoveries, and generate and discuss ideas about how the world works.
Each half-hour television episode consists of two 11-minute animated adventures, along with corresponding short animated clips. Each adventure revolves around a specific science concept such as bird migration or animal camouflage. The animated clips feature songs and rhymes, interesting science facts, humorous science explorations by Thing One and Thing Two, and interviews of animals by Sally and Nick.
The Cat in the Hat Knows a Lot About That!™ is voiced by award-winning actor Martin Short and produced by Portfolio Entertainment Inc. and Collingwood O’Hare Productions, in association with Dr. Seuss Enterprises, Random House Children’s Entertainment, Treehouse, and PBS KIDS.
Join the adventures of Chris and Martin Kratt as they encounter incredible wild animals, combining science education with fun and adventure, while traveling to animal habitats around the globe. Each adventure explores an age-appropriate science concept central to an animal’s life and showcases a never-before-seen wildlife moment. It’s all wrapped up in engaging stories of adventure, mystery, rescue, and the Kratt brothers’ brand of laugh-out-loud-comedy that kids love.
The real-life Chris and Martin introduce each Wild Kratts episode with a live action segment that imagines what it would be like to experience a never- before-seen wildlife moment, and asks, “What if…?” The Kratt brothers transition into animation and the adventure begins, bringing early-elementary school children into the secret lives of extraordinary creatures, many of which have never been animated before – including proboscis monkeys, draco lizards and caracals!
Aided by the brilliant hi-tech inventor and scientist Aviva Corcovado and her team, the adventuring brothers can activate their Creature Power Suits to fly with peregrine falcons, tag along remora-style with a great white shark, or dive to the bottom of the sea with whales and colossal squid!
From meeting a young elephant who uses the physics of suction to bring water into her trunk, to poison arrow frogs who use chemistry as their defense, to peregrine falcons who harness the force of gravity to fly so fast, the brothers and viewers learn that animals can take you anywhere in science!
WORDGIRL follows the everyday life and superhero adventures of WordGirl as she fights crime and enriches vocabulary usage. Disguised as mild-mannered fifth grader, Becky Botsford, WordGirl possesses superhero strength with the added benefit of a colossal vocabulary. She is joined in her adventures by a monkey sidekick named Captain Huggy Face.
Each episode introduces up to four new vocabulary words in an engaging, humorous way. WordGirl is a superhero spoof so the storylines are funny takes of familiar stories from that genre.
- To help build children’s deep word knowledge and engender a lifelong enthusiasm for language
- To offer direct instruction of important targeted vocabulary words presented in multiple and interesting contexts in order to build children’s deep word knowledge and overall vocabulary interest
- To provide role-models for children illustrating the power of words within a rewarding social/emotional and cultural context
Helping Kids Prepare for School
WordGirl teaches new vocabulary words to children in a variety of fun and interesting contexts. The program enriches young audiences’ vocabulary, closes the gap for those who don’t grow up in language-rich environments, instills a love of language, and fosters better reading comprehension.
Where to Watch
Find out when WordGirl airs in your area, and also get episode descriptions and related activities!
Curiosity about space starts very early. As soon as kids are old enough to look up at the night sky, they begin to wonder: what is up there? Is there life somewhere, impossibly far away? Can we get there? Who better to ask about space than someone who’s actually been there – an alien boy named Jet Propulsion! READY JET GO! is a kid’s first introduction to space, earth science, and technology, presented in an entertaining and engaging way that will inspire a life-long interest. Kids ages 3 to 8 will be learning alongside a seasoned space traveler. As an alien from Borton 7, Jet sees our Planet Earth like we want our kids to see it: with a sense of curiosity and wonder.
An alien family with vastly superior technology is traveling across the galaxy on assignment; the parents are travel writers. They pick up a radio signal of a catchy 1950s rock’n’roll song called “Jet Propulsion” that leads them to Earth, which they find to be a first-rate planet: lush and beautiful, worthy of staying awhile and writing up several travel articles. They morph into human shape, call themselves the Propulsion family, and name their kid JET, thinking it a “typical Earth name.” When their flying saucer morphs into the shape of a house and lands in a vacant lot, two kids witness the event: neighbors SEAN and SYDNEY.
The front door bursts open, JET PROPULSION hops out, and immediately becomes their best friend. He’s friendly and curious and fun, plus his parents have a flying saucer that can zoom them out to Saturn in one minute flat! Jet is what both kids have always wished for. He’s the most interesting kid ever, and an ambassador for space: “Space is so cool!!”
Nature Cat follows Fred, a house cat who dreams of exploring the great outdoors.
In each episode, once his family leaves for the day, Fred transforms into Nature Cat, “backyard explorer extraordinaire.” Nature Cat can’t wait to get outside for a day of backyard nature excursions and bravery, but there’s one problem: he’s still a house cat with no instincts for nature. Like many of today’s kids, Nature Cat is eager and enthusiastic about outside activities, but is at times intimidated by them. With the help of his animal friends, Nature Cat embarks on action-packed adventures that include exciting missions full of nature investigation, “a-ha” discovery moments and humor, all while inspiring children to go outside and “play the show.”